New main menu background & splash screen by Y2day.(now we have 141 music files + vanilla music, compared to 89 in 6.1 and no vanilla music, that's a hell lot!) New music by Kevin MacLeod, Jon Sayles & Bill Hudak, vanilla MTW2 music was also brought back.Auto border-less mode - ALT+TAB in and out of the game without any loading.Faction Leaders can now acquire a set of traits affecting all settlements and generals.Generals are now a lot easier to educate in settlements with schools etc.As merchants get older, they lose movement points.(please refer to RR/RC OCT 30 post for more detailed changes) Real Recruitment's AoR (Area of Recruitment) system included.BftB units by Caesar Clivus implemented.
How to install third age total war 3.2 mod#
Knights Templar units from Lord_Calidor's KT mod implemented.Magus' Crimson Tide implemented (the no-dirt version).Ambient sound files for Muslim temples by wolfslayer implemented.New war horn sounds by wolfslayer implemented (hand picked by me).Smoother steppes modification by wolfslayer implemented.Rebels spawning on inaccessible terrain fixed and Rebel ships spawning in small lakes fixed.Narrow mountain passages were widened enough for agents to freely pass, while armies will still get blocked.AI friendly map, the AIs' armies should no longer get stuck.All resources were moved away from roads, to ensure merchants' peaceful life.Resources are now better balanced, a couple of new resources were also added.Every Region has its own resources, including new valuable resources in the "outbacks" of the map.(A few had to sacrifice historical accuracy for better game balance) Maximum amount of almost 200 historically medieval settlements.Work of art coastlines instead of the square 'vanilla' ones.Mountains, hills and map outlines are based on satellite data.Maximum width the engine allows of 510 movement tiles.Completely new and huge campaign map, covering most of Europe and the beginning of Persia.
Stainless Steel mostly keeps the same setting as the original Medieval 2 campaign, though it expands the map east and north while removing America.įeatures Stainless Steel 6.4 Features The Campaign
How to install third age total war 3.2 mods#
It is one of the most popular mods for Medieval 2, but is surpassed in popularity by Third Age: Total War. It combines bug fixes, many small mods, changes to AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes in a package aimed at providing a much greater challenge and more enjoyable gameplay. Stainless Steel was first started as a mod for Medieval 2: Total War ( v4.1 and lower), but it switched over to Kingdoms after the expansion was released.
2.2.10 Settlement and Unit Recruitment Changes.2.2.8 Much more interesting Historical and Game Events.2.2.7 New Traits, Ancillaries, Titles and RPG elements.2.2.6 Improved and challenging AI Armies.Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
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